

Eventually the maps will also contain certain obstacles which are themselves mini-games: pipe puzzles, block sliders, and twisting ring puzzles that need to be solved during the match-3 round before the magic can move along. Unfortunately, the way to the altar is never really a straight path, and it includes a lot of twists and turns along the way. To begin with, rather than being forced to break all the "tiles" in the game (which is usual in most match-3s), all the player has to do is break enough for the magic to flow through to the altar. While the heart of the gameplay is the match-3 boards, even these are not your usual match-3 challenges. Once that happens another mini-game pops up (one of a variety including hidden object scenes, spot the differences, swap jigsaws, and other puzzles) to completely restore the creature. When the altar is restored the game moves on to the next map until the creature has been identified. The weakened fairy will "light" the elemental magic at one end of a map, and it is up to the player to create a path for the energy by using the matches to break through the ground to allow it to flow to the elemental altar at the other end of the map. Within each elemental segment are four people or creatures that need to be found and restored, requiring four screens of match 3 madness per creature. Once the fairy has been freed she leads the player into the meat of the gameplay, the match-3 action, which is the "chain drag" type of match-3. This opening chapter plays like a mini adventure/ hidden object hybrid with lots of object pieces to find and puzzles to solve. Once they are, they can aid you in finding the people and creatures of the element, eventually getting everything back to normal.Ĥ Elements II is broken up into four main segments, each beginning with the freeing of the elemental fairy. Even worse, the fairy of each element has been trapped in the ensuing chaos and nothing can be done about restoring the natural balance until those fairies are freed. The basic premise of 4 Elements II is that the aging sorcerer who guards and protects the elemental book of magic has weakened, losing control of the elements thus causing tons of natural disasters. Once again the elements are out of whack in the Magic Kingdom and it's up to you to make things right before all life ceases to exist in 4 Elements II. Playrix Entertainment has come roaring back with a sequel to one of the most engaging match-3 games ever, 4 Elements. Fortunately, that balance was restored and everything went back to normal. Then, something dreadful happened and the elements went out of control, wreaking havoc across the land and its people. er, well, a long time ago, anyway, there was a Magic Kingdom where the basic elements, earth, air, fire, and water, were in perfect balance and the people in the kingdom lived in peace and harmony. A long time ago, in a galaxy far, far away.
